Bionic Commando XBox 360 Review

514MDESrIxL._SS350_Based on the original Bionic Commando from Nintendo, Capcom decided to bring it back and give it a whirl with updated graphics and game play. Well they should have left it alone. The story starts with Nathan Spencer, the Bionic Commando being brought back into action by the same force that imprisoned him after he led the bionic commandos to victory 10 years earlier. The game is pretty mediocre at best. The pace of the game is pretty steady and fast. The best part was the awesome one liners when you killed someone such as “Kick A$$ or “I Would hate to be that guy”, very amusing for a horrible game. The worst is the extra long tutorial they put in which is helpful but very drawn out.

The controls are OK, some maneuvers need a little bit to get used to. To get around, it is easily all controlled by the D-Pad with a jump action and your right thumb stick to move your view. You can also get around by swinging with a built in hook from your bionic arm, which is rather difficult. First you must aim and make sure the surface is able to be hooked, then you line up and fire your hook, from here you can either pull yourself right to the structure or grapple your way to a roof. You can also use it to swing from a light post to a monorail, the possibilities are limitless but when you have 5 or 6 guys hunting you down and shooting at you, trying to fiddle with this when you only have mere seconds to move can be challenging to say the least.
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The weapons are pretty good, anything from your classic 9mm to a shot gun, You can only carry 48 rounds at a time on most weapons so if you are a trigger happy shooter type, I would seek out a cheat code for unlimited ammo and weapons. To aim you will see your circle target light up red when you are on target otherwise it will be white. You can zoom in by pressing your right thumb stick in. This would be a great feature for some other shooter games to put into play.

The graphics are decent during the game, similar to looks of the recent Capcom game, Resident Evil. One thing that I did not find to be helpful is in areas of radiation, lighting seemed to be an issue. Areas affected by radiation  are defined by a glowing blue color, these are areas you should not venture into, you will die within a few seconds. However due to the lighting, it is hard to actually tell which is a contaminated area, from above it is much easier to tell, but that does not help you when you are on the move on the ground.To get around there is no map, just your immediate target area is highlighted in the corner of the screen. You need to keep following your relays to stay on path. This was ok, but I still would prefer a full map feature. It is difficult when you are completely lost and cannot figure out how to get around buildings and radiation.

Sometimes classic games shouldn’t be messed with and even though it lacked the fancy schmancy graphics of this latest version. I still enjoyed the retro Bionic Commando much more. For those who are to young to remember the classic version, probably will enjoy this even with the frustrating movements of the bionic arm, those who remember the good ole’ days will probably not appreciate the remake. Bionic Commandoretails for $39.79.

Good: As always Capcom doesn’t let us down with awesome graphics and a decent storyline.

Bad: Controls could be frustrating. Bionic arm was more of a pain than it was worth trying to get it to work, before getting killed.

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